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How To Heal In Battlefield 1

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A support action in the Battlefield series is any beneficial action given to a teammate.

Back up actions are available in everyBattlefield game, only were given greater emphasis in Battlefield ii by awarding points for these efforts.

Players do not earn bonus points for performing these actions upon themselves or on empty vehicles. Players do earn extra points for supporting squadmates, as farther incentive for teamwork.

List of support actions [ ]

Healing [ ]

Using a Medkit, Cast, or First Aid Pack to restore players' health.

Revive [ ]

Using a Defibrillator, Syringe, or Autoinjector to revive a downed player.

Repair [ ]

Using a Wrench, Repair Tool, Blowtorch or EOD Bot to ready a vehicle, gadget, or strategic object belonging to the squad.

For vehicles, another teammate must be occupying the vehicle in lodge to earn repair points. It is mutual courtesy for a thespian to enter a vehicle being repaired solely to allow the engineer to earn repair points, and to give back command when the repairs are done.

Resupply [ ]

Providing ammunition via an Ammunition Box, Ammo Pack, or Supply Drop.

Certain weapons or gadgets have unlimited supply or furnish automatically.

Detection [ ]

Spotting an enemy either by visual contact, via gadgets, or commander assets.

In some games, "passive spotting" by just aiming at an enemy may provide a bonus.

Light amplification by stimulated emission of radiation Designation allows players at one position to provide precise weapon lock to players at another position.

Support deportment by game [ ]

Battlefield 2 era [ ]

Back up actions earn points for every 50% of health restored.

Players only earn a finite number of resupply points for supplying a single role player over one life. This prevents players from earning resupply points for wasting ammo or using grenade spam.

Though a Supply Drib provides many forms of support, commanders do not earn teamwork points.

Bad Company era [ ]

Along with other scoring revamps, support actions are awarded for every 10% of wellness restored. This roughly corresponds to the points awarded for kill assists and other teamwork.

Battleground Heroes [ ]

Similar to Bad Company, players earn XP for back up actions in an corporeality corresponding to the hit points restored to some other histrion or vehicle.

Battlefield three [ ]

Battlefield three is the first game where players may swap out their support items for other gadgets.

Players tin can request or offer assistance over chat using the Spotting organization, adding to the commands already available on the Commo Rose.

Laser designation gadgets and weaponry provide a new avenue for teamwork.

Battlefield 4 [ ]

Battlefield four provides more than feedback nearly support actions (and damage inflicted), following Bad Visitor's model of tracking in 10 bespeak increments.

Boosted gadgets for providing support were added, such as the Commencement Aid Pack, Ammo Pack, and PLD.

Influenced past Battlefield 2142, certain soldier specializations tin increment the charge per unit of back up, and the ability to back up while in vehicles.

Afterwards a mid-flavour patch, suppression now affects whether a player may heal.

Battleground Hardline [ ]

Battleground Hardline allows players to have "mobile back up" from certain teammates, such as grabbing ammunition from an Enforcer who carries but hasn't deployed an Ammo Box. This prevents some situations where support requests are ignored or ill-communicated. This characteristic replaced the mobile gadgets introduced in Battlefield 4.

Battlefield i [ ]

Battlefield 1 further increases the feedback on support actions, including the proper noun of the player providing information technology.

The "mobile support" mechanic from Battlefield Hardline hasn't returned, with mobile gadgets returning from Battlefield iv instead. Pouches can be thrown at needy teammates using the Spotting mechanic, when bachelor like Battlefield three.

Suppression can touch whether a player may heal or resupply from crates.

Battleground 5 [ ]

Battleground V expands on the support actions of Battlefield ane with new mechanics such as the Buddy Revive and Fortifications. Not-Medic squadmates can now revive each other afterwards a longer animation, while the edifice of fortifications within a friendly-held capture zone awards a Fortification Construction point bonus. Having a teammate become a kill using a Bipod rested on constructed cover will honor the actor who congenital in a Mounted Cover Kill Assistance.

Players drib Ammo Pouches when killed. If a friendly thespian picks upward an Ammo Pouch dropped by a expressionless enemy, the player that killed the enemy will be awarded a Team Resupply bonus.

Firestorm has many unique back up actions, such equally kill assists involved in the downing and finishing off of enemies while in a squad, also as when reviving downed friendlies or healing them with Syrettes. Point bonuses are granted for unlocking Safes and Vehicle Lockups, opening Supply Drops, or surviving long enough to reach the final 32, xvi, and 8 players in a round.

Source: https://battlefield.fandom.com/wiki/Support_action

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